Mfc Rich Edit Control

  1. Richedit20w
  2. Rich Edit Control Cmyk Image
  3. Mfc Rich Edit Control Word Wrap
  4. Richedit50w
  • MFC Tutorial

Text box using rich edit control Hi, I have implemented a text box using CRichEditCtrl child window in a CView based application. I am facing a problem with zoom in and zoom out functionality with respect to text box.

  • MFC Useful Resources
  • Selected Reading

Windows controls are objects that users can interact with to enter or manipulate data. They commonly appear in dialog boxes or on toolbars. There are various types of controls −

  • A text based control which is used to display text to the user or request text from the user.

  • A list based control displays a list of items.

  • A progress based control is used to show the progress of an action.

  • A static control can be used to show colors, a picture or something that does not regularly fit in the above categories.

Sr.No.Controls & Description
1Static Control

A static control is an object that displays information to the user without his or her direct intervention. It can be used to show colors, a geometric shape, or a picture such as an icon, a bitmap, or an animation.

2Animation Control

An animation control is a window that displays an Audio clip in AVI format. An AVI clip is a series of bitmap frames, like a movie. Animation controls can only play simple AVI clips, and they do not support sound. It is represented by the CAnimateCtrl class.

3Button

A button is an object that the user clicks to initiate an action. Button control is represented by CButton class.

4Bitmap Button

A bitmap button displays a picture or a picture and text on its face. This is usually intended to make the button a little explicit. A bitmap button is created using the CBitmapButton class, which is derived from CButton.

5Command Button

A command button is an enhanced version of the regular button. It displays a green arrow icon on the left, followed by a caption in regular size. Under the main caption, it can display another smaller caption that serves as a hint to provide more information.

6Static Text

A static control displays a text string, box, rectangle, icon, cursor, bitmap, or enhanced metafile. It is represented by CStatic class. It can be used to label, box, or separateother controls. A static control normally takes no input and provides no output.

7List Box

A list box displays a list of items, such as filenames, that the user can view and select. A List box is represented by CListBox class. In a single-selection list box, the user can select only one item. In a multiple-selection list box, a range of items can be selected. When the user selects an item, it is highlighted and the list box sends a notification message to the parent window.

8Combo Boxes

A combo box consists of a list box combined with either a static control or edit control. it is represented by CComboBox class. The list-box portion of the control may be displayed at all times or may only drop down when the user selects the drop-down arrow next to the control.

9Radio Buttons

A radio button is a control that appears as a dot surrounded by a round box. In reality, a radio button is accompanied by one or more other radio buttons that appear and behave as a group.

10Checkboxes

A checkbox is a Windows control that allows the user to set or change the value of an item as true or false.

11Image Lists

An Image List is a collection of same-sized images, each of which can be referred to by its zero-based index. Image lists are used to efficiently manage large sets of icons or bitmaps. Image lists are represented by CImageList class.

12Edit Box

An Edit Box is a rectangular child window in which the user can enter text. It is represented by CEdit class.

13Rich Edit

A Rich Edit Control is a window in which the user can enter and edit text. The text can be assigned character and paragraph formatting, and can include embedded OLE objects. It is represented by CRichEditCtrl class.

14Group Box

A group box is a static control used to set a visible or programmatic group of controls. The control is a rectangle that groups other controls together.

15Spin Button

A Spin Button Control (also known as an up-down control) is a pair of arrow buttons that the user can click to increment or decrement a value, such as a scroll position or a number displayed in a companion control. it is represented by CSpinButtonCtrl class.

16Managing the Updown Control

It manages the Updown Controls.

17Progress Control

A progress bar control is a window that an application can use to indicate the progress of a lengthy operation. It consists of a rectangle that is gradually filled, from left to right, with the system highlight color as an operation progresses. It is represented by CProgressCtrl class.

18Progress Bars

A progress bars is a window that an application can use to indicate the progress of a operation.

19Timer

A timer is a non-spatial object that uses recurring lapses of time from a computer or fromyour application. To work, every lapse of period, the control sends a message to the operating system. Unlike most other controls, the MFC timer has neither a button to represent it nor a class. To create a timer, you simply call the CWnd::SetTimer() method. This function call creates a timer for your application. Like the other controls, a timer uses an identifier.

20Date & Time Picker

The date and time picker control (CDateTimeCtrl) implements an intuitive and recognizable method of entering or selecting a specific date. The main interface of the control is similar in functionality to a combo box. However, if the user expands the control, a month calendar control appears (by default), allowing the user to specify a particular date. When a date is chosen, the month calendar control automatically disappears.

21Picture

If you need to display a picture for your application, Visual C++ provides a special control for that purpose.

22Image Editor

The Image editor has an extensive set of tools for creating and editing images, as wellas features to help you create toolbar bitmaps. In addition to bitmaps, icons, and cursors, you can edit images in GIF or JPEG format using commands on the Image menu and tools on the Image Editor Toolbar.

23Slider Controls

A Slider Control (also known as a trackbar) is a window containing a slider and optional tick marks. When the user moves the slider, using either the mouse or the direction keys, the control sends notification messages to indicate the change. There are two types of sliders − horizontal and vertical. It is represented by CSliderCtrl class.

24Scrollbars

A scrollbar is a graphical control element with which continuous text, pictures or anything else can be scrolled in two directions along a control by clicking an arrow. This control can assume one of two directions − horizontal or vertical. It is represented by CScrollBar class.

25Tree Control

A Tree View Control is a window that displays a hierarchical list of items, such as the headings in a document, the entries in an index, or the files and directories on a disk. Each item consists of a label and an optional bitmapped image, and each item can have a list of subitems associated with it. By clicking an item, the user can expand and collapse the associated list of subitems. It is represented by CTreeCtrl class.

26List Control

Encapsulates the functionality of a List View Control, which displays a collection of items each consisting of an icon (from an image list) and a label. It is represented by CListCtrl class. A list control consists of using one of four views to display a list of items.

Desktop-as-a-Service Designed for Any Cloud ? Nutanix Frame


Introduction

CRichEditControl50W is a CWnd-derived Rich Text Edit control. Version 4.1 uses the new, poorly documented msftedit.dll (MSFTEDIT_CLASS, or 'RichEdit50W' classname) that ships with Windows XP. The CRichEditCtrl provided in VC++ .NET only uses the old v. 3.0 rich edit control (RICHEDIT_CLASS, or 'RichEdit20W'). There are no examples of using the new control in MFC that I could find anywhere on the 'Net. So, I decided to create my own after looking at the CRichEditCtrl and CRichEditView classes in VS. This may be a trivial exercise, but the lack of documentation made me do a whole lot of research and digging through VS source code to realize that msftedit.dll was not supported by VS .NET, nor the CRichEditView class. I figured I'd save somebody else the headache of sorting this mess out.

Background

I tried to update my application's CRichEditCtrl with the new 'RichEdit50W' window class. You can't simply substitute MSFTEDIT_CLASS for RICHEDIT_CLASS in richedit.h. Microsoft uses the 4.1 version in Wordpad XP, and has developed new, undocumented classes CRichEdit2View, CRichEdit2Ctrl, CRichEdit2Doc, CRichEdit2Cntr (which I found by looking at Wordpad.exe with a Hex Editor), but they don't appear in Visual Studio .NET 2003 or even in VS.NET 2005 BETA1, Whidbey. They left the old WORDPAD example using riched20.dll. The 'RichEdit50W' (or 'MSFTEDIT_CLASS') class does not work with the current CRichEditView in VS; CRichEditView is hard-coded to load riched20.dll.

Richedit20w

I haven't created any new base document/view architecture classes like MS did, so you won't be able to use the document/view architecture to embed objects unless you develop your own and recompile VS .NET. But if you don't need to embed objects, the control works great, and provides the advanced text formatting capabilities of RichEdit v. 4.1.

Using the Code

Rich Edit Control Cmyk Image

Mfc rich edit control

Mfc Rich Edit Control Word Wrap

Steps:

Richedit50w

  1. Create a new MFC application in Visual Studio. In the 'Application Type' tab, select 'Single Document', and DESELECT the Document/View Architecture option; you don't need this. I named my application RE50W. Once complete, remove all references to the CChildView class, which is the default view constructed by CMainFrame; you don't need this, either.

  2. Add the files RichEditControl50W.cpp and RichEditControl50W.h to your project. This is the CRichEditControl50W control I created.

  3. In the application's re50w.cpp, add:
  4. In MainFrame.cpp, add:
  5. In MainFrame.h, declare CRichEditControl50W m_REControl50W as a protected member:
  6. In MainFrame.cpp, under OnCreate, change the way the view is created:
  7. Add the OnContextMenu function to CMainFrame to handle your custom popup menu for the rich edit control. Create a custom popup menu named IDR_REPOPUP (see source code for more details):
  8. Add command and update handlers and functions for your popup menu. An example for the 'Copy' function:
  9. Add #include <richedit.h> to the bottom of stdafx.h. (This isn't actually necessary, but just to be safe....).